So my first game at the convention was Friday at 4PM in the main gaming room. We drove up in the middle of an ice storm passing easily 2 dozen cars stuck in the median, flipped upside down and crashed after sliding across the highway into oncoming traffic. A ride that normally takes 2 hours took over 5 hours; we simply didn’t drive faster then 40mph (miles per hour for my friends outside of the US).
We setup the game between 3 and 4 and we were ready to begin playing just a few minutes before 4. You can follow the setup in the slide show attached to this posting.
Basically; Gen Gourko, the hero of Shipka Pass was given command of the Russian Guard Corps. He was told to eradicate the Turkish position at Gorni Dubnik. This was one of the fortified positions that were being used to keep Plevna supplied. The Guards assaulted from the East, South and West and took horrendous casualties. They did finally take the position as the sun was setting; however, the loss of so many of the Tsars beloved Guardsmen almost cost Gourko his command.
Anyway the game was to kick off at 4 although at 4:45 no one had showed. That’s right, nobody. So I went to registration and they said you can tear the game down if you want. I asked if my friends and I could play and at registration they said do what you want. During the game lots of folks stopped by to look and to chat. It seemed as though the game was well received. I invited lots of folks to come by Saturday at noon when we would be playing the battle of Lovitch. But nobody stayed to play, oh well, we had a great time. More importantly the changes I’ve made to the rules worked perfectly. The game was fun, gave realistic results, easy to play and we fought the game to a conclusion in 3 hours. We moved approximately 300 figures over a 5x10 table and had a great game with silly hats!
If you’d like to view the fight click on the picture below and view the slide show or individual pictures.